Korg Wavestation Patch Archive 02 - Theme 'Atmospheres' ======================================================= (04/02/96) ** WARNING ** This bank overwrites *BOTH* RAM1 and RAM2 banks. You should save any important data before sending this to your WS. ** WARNING ** This is the second Patch Archive bank, compiled from user-submitted patches from the WS mailing list guys. There are 25 performances in this bank, and they're set to load into RAM Bank 1 AND RAM Bank 2, on Midi channel 1. There are Raw Sysex, Midifile and Sound Diver versions of this bank. You can find them in: ftp.mcc.ac.uk pub/music/emagic/SOUNDSURFER/LIBRARIES/Korg/Wavestation or look at the Trading Post web site: http://www.his.com/~rickg/trading.html Submission details for further patch archives can be found on: http://www.city.ac.uk/~cb170/ws_subs.html Please mail me (benj@city.ac.uk) with your vote on your single favourite patch in this bank during the first few weeks it's made available for downloading - the author of the most voted patch will get immortalised on the Wavestation web pages! Contributors to this bank are: Brett Kaplan, Roland Barker, Bruno Negri, Ben Hall, Norsez Orankij-anant, Paul Nagle, Paul Stillwell and Joe O'Sullivan. Once again, thanks go to all contributors who made this bank possible. If you haven't submitted anything yet but intend to, check out the current theme and make your contributions. All welcome, whatever your style/talent/taste thresholds are. Enjoy the bank! ---------------------------------------------------------------------- Performance Name: Lunar Sand Author : Brett Kaplan (RadioWind@aol.com) Sound Type : Pad-like. Slightly Middle Eastern, slightly spacey. Could be a slow lead. Location : RAM1-00 Patches Used : VS Spin, HaloRez WaveSeqs Used : VS Grind Requirements : EX Date : December 17, 1995 Comments : My fourth attempt at sound creation and most useful specimen to date. Aftertouch both triggers a subtle, LFO-controlled pitch bend in the VS patch and boosts the filter cut-off for some very slight harmonic activity. The Mod wheel is more drastic on the VS patch pitch bend. Move it slowly over short distances while applying aftertouch. Lie back and think of Mecca. ---------------------------------------------------------------------- Performance Name: Geology Author : Roland Barker Sound Type : Melodic Atmosphere Location : RAM1-01 Patches Used : V34-Inharmonic EP, V26-Vox Drone, V27-Harmonic Search, V24-Humpback Song, V28-Javabell WaveSeqs Used : inharm, VoxScn1, VoxScn2, HrmSrch, LFOscan Requirements : EX Date : 12/18/95 Comments : Very complex patch with metallic attack, voicey holds and random events. Try holding one lower key for a long time. Mod wheel adds "air". Aftertouch adds harmonics sweep. Everything is buried deep within a rich, vast hall. (of course!) This patch works nicely with (very) slow chord changes, tends toward a major tonality- especially the harmonics sweep- and is perfect for an airy tonic drone. You might try editing the harmonic series in the wavesequence "HrmSrch" to match the tonality of your music. ---------------------------------------------------------------------- Performance Name: Venux 3099 Author : Bruno Negri Sound Type : Rhythm+Pad Location : RAM1-02 Patches Used : Programmed, By, Bruno, Negri, Have Fun! WaveSeqs Used : 0, 1, 2, 3, 4 Requirements : EX Date : 7 January 1996 Comments : This is a splitted/layered performance. Lower portion is the rhythmic part and high portion is the polyphonic part. You can play rhythmic part with one key and polyphonic part with a chord. Rhythmic part consist to some arpeggios and metallic rhthmic sounds with panning effects. High part is a soft pad with various brilliance sounds changeable in the time. Aftertouch and modulation wheel brightens the filter lightly. ---------------------------------------------------------------------- Performance Name: Distant Sunset* Author : Ben Hall Sound Type : Atmosphere, Pad, Solo, Flute, Wet Location : RAM1-03 Patches Used : Distant Sun, Flutey WaveSeqs Used : - Requirements : WS Date : January 1996 Comments : Another one I find really useful, the key to this is the playing style, which means you should hold the sustain pedal down, and play single notes up and down the keyboard (like on the black notes or other pentatonic scales). Don't release the pedal - the notes fade out naturally and the WS will reassign the oscillators. It gives some lovely shimmering pads, and works really well over the top/behind a regular backing track to give a bit of depth. (It's actually very similar to the kind of sounds I used to get out of my CZ-101 in 'ambient' mode, only much better quality). If you don't hold the sustain pedal, the envelopes give a 'backwards' kind of feel, which again can be quite interesting - you'll need to hold each note for a short while otherwise you won't hear much. Now, if you move the mod wheel up to the top, a solo flute comes in over the top, wonderful for swirly flute solos with a big swirly pad background. Again, hold the sustain pedal down permantently (or send a sustain ON command from you sequencer if you don't have a pedal), and liberally solo right acros the whole keyboard range - the pads follow the solo - especially nice when you dive bomb from the top of the keyboard to the bottom, where the pads really swell up. Pitch bend affects only the flute part, and aftertouch gives the flute some vibrato. Nice on headphones. You can remove the 'Flutey' patch in the performance to give a 16-note poly pad (just the background swell bit), which is nice and useable too. ---------------------------------------------------------------------- Performance Name: Soundtrack VS * Author : Ben Hall Sound Type : Synth, Atmosphere Location : RAM1-04 Patches Used : Soundtrack WaveSeqs Used : - Requirements : WS Date : January 1996 Comments : Hands up who remembers the D-50 'Soundtrack' patch? Well, this is a kind of attempt to recreate it for the WS, although an accurate copy it is not. I only did it from memory and I never had a D-50, so don't expect too much! It is Waveyfied by adding a touch of movement to the patch when sustained, and the filters brightens just a tad on key-off, which I quite like. The mod wheel drops the filter down, so when it's right up the sound is more muted, and the sustain becomes inaudible, and you can hear the echoes more distinctly. Why the 'VS' bit? 'Cos it's all done with the VS waves. (If you really, really, hate the D-50 original, well, sorry for making another one! I was just in that kind of mood...) ---------------------------------------------------------------------- Performance Name: Arkusphere * Author : Ben Hall Sound Type : Atmosphere, Ambient Location : RAM1-05 Patches Used : Ark 1, Ark 2, Ark 3, Ark 4 WaveSeqs Used : 1, 2, 3, 4, 5, 6, 7 Requirements : WS Date : January 1996 Comments : One for the atmosphere collection, this is quite a complicated performance using multiple wave sequences. Hold a note down, and loads of stuff happens. The mod wheel gives a nice flanger, and aftertouch affects one element (a resonant drone) by doing a two-octave slide down. Some elements change pitch up and down the keyboard, and others are at fixed pitch. Pitch bend affects the noisy bit. And the whole thing is drowned in reverb to be nice and wet. Hold a note in the middlish of the keyboard until you get bored... (absolutely no playing skill required :) ---------------------------------------------------------------------- Performance Name: Paralyze Author : Norsez Orankij-anant, u3510329@au.ac.th Sound Type : Sound FX Location : RAM1-06 Patches Used : Paralyze WaveSeqs Used : - Requirements : WS Date : 27th January 1996 Comments : Sounds best at C5. Another simple wavestation one-finger sound effect. ---------------------------------------------------------------------- Performance Name: Voice of Death Author : Paul Nagle Sound Type : Big, Ambient, Dark Location : RAM1-07 Patches Used : Choir 2 ^, Pile Driver3, Spectrum1^, Tambourin^ WaveSeqs Used : PercSeq, Hey_Per, Requirements : EX Date : January 1996 Comments : Very thick voice with a long tail. A reverberated 'clank' on the attack is brought up with velocity. Actually, this patch is very Chris Franke/Babylon 5 in the middle/upper registers. ---------------------------------------------------------------------- Performance Name: Hechospheres Author : Bruno Negri Sound Type : Pad Location : RAM1-08 Patches Used : CirclePad, Awake WaveSeqs Used : RESO, CIRCLE, 02!!, 01!! Requirements : EX Date : 24th January 1996 Comments : This is a evocative pad with a multi tapped stereo echo and resonance for chords. You can hear impressive small sounds to left and right. Hit keys and hold and use modulation wheel. ---------------------------------------------------------------------- Performance Name: Strange Woods Author : Paul Nagle Sound Type : Ambient, Solo Location : RAM1-09 Patches Used : Strange W^ods WaveSeqs Used : - Requirements : WS Date : January 1996 Comments : This is really nice and atmospheric, mostly due to the wads of reverb. Solo with lots of pitch bends. Very playable. ---------------------------------------------------------------------- Performance Name: Stereo Dribbley Author : Paul Nagle Sound Type : Ambient, Wet Location : RAM1-10 Patches Used : Tin Drops^ WaveSeqs Used : Cave Requirements : WS Date : January 1996 Comments : Tinkly 'plicky' noises panning back and forth, with the customary (from Paul) reverberous backgroud. Mod wheel increases effects level. ---------------------------------------------------------------------- Performance Name: Halloween III * Author : Ben Hall Sound Type : Sequence, Split, One-note-jam, Analog, Synth Location : RAM1-11 Patches Used : Carpentry Lead, Carpeg, Fours WaveSeqs Used : Carp1, Carp2, Carp3, Carp4, Fours1, Fours2 Requirements : WS Date : January 1996 Comments : Yes, it is a crap film, but I always liked the music, so here's my version. Start off with the mod wheel fully UP. Now play a D# at a low velocity. You will here an ominous analogue bass synth patch. Now hit the same key harder, and a sequence on each quarter note comes in. Now slowly fade down the mod wheel, and a nice analogue-sequencer arpeggio fades in. This moves around in tone. Now things are really moving! This sequence is fixed in pitch to D# (because it's more insistent on the one note). The bass part varies pitch underneath it in the normal way, though. This bass/sequence split is in the lower two octaves, the rest of the keyboard being given over to a mono lead, with which you use to solo over the top. Aftertouch increases the brightness and adds some distortion - used subtley for accentuation (slowly fading it in on long sustained notes) it sounds great - like the patch is breaking up into distortion. It's like this on the film soundtrack. I luv it. Sustain works for the arpeggio sequence only, so you can hold it down and solo over the top. Oh, it'll sync to midi as well. ---------------------------------------------------------------------- Performance Name: Bell Pad Author : Paul Stillwell Sound Type : Pad Location : RAM1-12 Patches Used : Lynn's Bel WaveSeqs Used : - Requirements : WS Date : Feb 1996 Comments : The Performance is called Bell Pad. Simply, that's what it is... It's a nice Kind of wierd sounding (but not too wierd) pad. Try playing with the Mod wheel cause I attached a Rotary speaker effect to it :-) ---------------------------------------------------------------------- Performance Name: Icy Depths Author : Joe O'Sullivan Sound Type : Erm? Location : RAM1-13 Patches Used : ARCTIC, Glass Voice, Chorus+WaveSeq, Chorale WaveSeqs Used : Pad 11, UNNAMED, Voice Requirements : WS Date : Feb 1996 Comments : Moving sound effect/amosphere. Cold! ---------------------------------------------------------------------- Performance Name: Dark Designs Author : Paul Nagle Sound Type : Atmosphere Location : RAM1-14 Patches Used : Noiser ^, WISPAS, Tin Drops^ WaveSeqs Used : WISPAS, Waterseq Requirements : EX Date : Jan 1996 Comments : Very wet atmospheric doodlings. ---------------------------------------------------------------------- Performance Name: Spaced Out Author : Paul Nagle Sound Type : Futuristic Location : RAM1-15 Patches Used : Surgy, Drooly WS WaveSeqs Used : DROOLY Requirements : EX Date : Jan 1996 Comments : Synth pad with moving bells and stuff. ---------------------------------------------------------------------- Compilation by Ben Hall - February 1996